Sentry Blog

Building a Performant iOS Profiler
Engineering

Building a Performant iOS Profiler

Profilers measure the performance of a program at runtime by adding instrumentation to collect information about the frequency and duration of function calls. They are crucial tools for understanding the real-world performance characteristics of code and are often the first step in optimizing a program. In this post, we’ll walk through how we built Sentry’s iOS profiler, which is capable of collecting high quality profiling data from real user devices in production with minimal overhead.

Building a Performant iOS Profiler
Product Updates

Building a Performant iOS Profiler

Here is a quick overview of profilers, and a deep dive into how we built the Sentry iOS profiler that has low enough overhead that it could run in production apps with minimal impact to user experience.

Spooky Season means Hacktoberfest
Open Source

Spooky Season means Hacktoberfest

🎃 Spooky Season means Hacktoberfest is here! 👻 Hacktoberfest is less spooky and more exciting for us here at Sentry. If you're new to Hacktoberfest, our…

Getting to That Elusive “Inbox Zero” With Custom Alerts and Codeowners
Product Updates

Getting to That Elusive “Inbox Zero” With Custom Alerts and Codeowners

"I had to be able to balance my engineers’ time between fixing bugs and building new features, for that to happen we needed a solution that helped us stay on top of our backlog."

Unity Performance Testing Tools & Benchmarks
Engineering

Unity Performance Testing Tools & Benchmarks

The following guest post addresses how to improve your services’ performance with Sentry and other application profilers for Unity. Learn more about Sentry's…

Python Performance Testing: A Comprehensive Guide
Engineering

Python Performance Testing: A Comprehensive Guide

The following guest post addresses how to improve your services’s performance with Sentry and other application profilers for Python. Check out this post to…

A Beginner’s Guide to Unity Exception Handling
Engineering

A Beginner’s Guide to Unity Exception Handling

As a beginner, it’s important to learn how to manage Unity exceptions effectively. Learn more here about Unity exception handling.

Code-level Application Monitoring for Every Developer
Product Updates

Code-level Application Monitoring for Every Developer

This content is out of date Since this blog post has been published we’ve evolved the feature to reduce complexity of configuration and automatically store the…

Deploy your Next.js application on Vercel using Sentry and GitHub Actions
Engineering

Deploy your Next.js application on Vercel using Sentry and GitHub Actions

Thanks to the power of open source tooling and cloud services, shipping an application to production has never been that easy, In this blog post, we are going…

The Sentry Remix SDK is Now Available
Product Updates

The Sentry Remix SDK is Now Available

Sentry has made it a priority to support frontend JavaScript developers, regardless of the framework they use. This is why we have SDKs for React, Angular,…

Relay as a Lambda Extension Using the Actor Model in Rust
Product Updates

Relay as a Lambda Extension Using the Actor Model in Rust

Relay is an open source project by Sentry that receives data from Sentry SDKs for pre-processing. This is done before the data is sent to an upstream Relay…

Relay as a Lambda Extension Using the Actor Model in Rust
Engineering

Relay as a Lambda Extension Using the Actor Model in Rust

Relay is an open source project by Sentry that receives data from Sentry SDKs for pre-processing. We wanted to make Relay behave like an AWS Lambda Extension moving our service closer to your code, and decreasing the latency of your Lambda functions. In this blog post, I’ll share how we used the actor model to set up Relay to behave like a Lambda Extension.

An iOS developer's first impressions of Flutter: Part 2
Engineering

An iOS developer's first impressions of Flutter: Part 2

Integrating third party dependencies in Flutter In the previous article in this series, we looked at my first impressions, as an iOS developer, of Flutter,…

Performance Issues: Slow you can act on quick(ly)
Product Updates

Performance Issues: Slow you can act on quick(ly)

We’ve experimented and iterated (a few times) to finally bring the actionability that was once only reserved for errors to Performance.

An iOS developer's first impressions of Flutter: Part 1
Engineering

An iOS developer's first impressions of Flutter: Part 1

A little about myself I've been working in mobile app development since 2010, initially with Adobe AIR and PhoneGap, but for nearly ten years now I have mainly…

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