In this tutorial, we’ll show how to add Sentry to a Django application so you can track and resolve any errors or performance issues occurring while your application is in production.
"Besides single event investigations, Sentry is very useful to get a general overview of how our app is performing from dev to QA to production and we use dashboards to make sure that we’re always up to date on how performance is looking across the frontend, the backend, and our evaluation service."
Speeding up the time it takes to resolve critical issues affecting user experience and saving time that could be better spent building awesome products.
In part 2 of our Unity game development series, we walk through adding the falling effect, how to instantiate several prefabs in random places, & how to make a score counter (and display it).
In this article, we walk through improvements we've made to the development experience in our Java SDK with several features for error reporting and performance monitoring, with a dedicated integration for Spring MVC.
With 150+ engineers shipping new features daily, 8 automatic deployments running at the top of every hour and teams regularly pushing new code, tuning out the noise takes on a whole new meaning.
In this article, we are going to walk through adding a new scene, two important components (Rigid 2D and Box Collider 2D), how to destroy a game object, prefab, and how to instantiate a prefab.