Our Enterprise team has been hard at work improving the responsiveness of key pages for accounts with over 100 projects. Best of all, they are using our upcoming APM features to do it.
Suspect commits now use case insensitive matches (code).
A stack trace tells you where your game died, not why. Session Replay for the Sentry Unreal Engine SDK attaches the last few seconds of gameplay to every crash report so you can watch what actually happened.
More code is shipping faster than ever, and most of it is no longer written by people. The speed is the story everyone tells. What matters more is what happens after the code ships, where software is starting to notice it is broken, understand why, and write the fix itself.