Ivan Tustanivskyi

Blogs Published by Ivan Tustanivskyi

Session Replay for Unreal Engine: see the crash before the crash
Product Updates

Session Replay for Unreal Engine: see the crash before the crash

A stack trace tells you where your game died, not why. Session Replay for the Sentry Unreal Engine SDK attaches the last few seconds of gameplay to every crash report so you can watch what actually happened.

Monitor Unreal Engine Game Performance with Application Metrics
Product Updates

Monitor Unreal Engine Game Performance with Application Metrics

The Unreal SDK now auto-instruments FPS, frame time, network health, and game stats, giving your team real player performance data in production.

Unreal Engine crash reporting now available on gaming consoles with trace-connected logs
Product Updates

Unreal Engine crash reporting now available on gaming consoles with trace-connected logs

Monitor Unreal Engine crashes across Xbox, PlayStation 5, and Switch. The latest Sentry Unreal SDK links logs, feedback, and traces to streamline cross-platform debugging.

Building the Sentry Unreal Engine SDK with GitHub Actions
Product Updates

Building the Sentry Unreal Engine SDK with GitHub Actions

Ensuring a seamless player experience is critical for game developers, and yet unanticipated crashes and performance issues continue to harm games’ reputations…

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