Unreal MCP now speaks Sentry
With Unreal Engine 5.8, your coding agent can drive the editor through Unreal MCP. The Sentry plugin adds tools and skills so it can set up Sentry, upload debug symbols, and root-cause crashes for you.
With Unreal Engine 5.8, your coding agent can drive the editor through Unreal MCP. The Sentry plugin adds tools and skills so it can set up Sentry, upload debug symbols, and root-cause crashes for you.
A stack trace tells you where your game died, not why. Session Replay for the Sentry Unreal Engine SDK attaches the last few seconds of gameplay to every crash report so you can watch what actually happened.
The Unreal SDK now auto-instruments FPS, frame time, network health, and game stats, giving your team real player performance data in production.
Monitor Unreal Engine crashes across Xbox, PlayStation 5, and Switch. The latest Sentry Unreal SDK links logs, feedback, and traces to streamline cross-platform debugging.
Ensuring a seamless player experience is critical for game developers, and yet unanticipated crashes and performance issues continue to harm games’ reputations…